Welcome to Syntax_Error, the show where I analyze topics that relate to game design and try to teach viewers how to develop their games. In this episode I attempt to create a list of steps developers can take in order to plan their games and make it through the pre-production phase of development.
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Timestamps:
0:00 – Intro and Overview
2:11 – Step 1 || Brainstorm Gameplay Ideas
3:37 – Step 2 || Create a Gameplay Prototype
4:54 – Step 3 || Experiment with the Prototype
5:41 – Step 4 || Determine the Game’s Scale
8:25 – Step 5 || Brainstorm Story Ideas
9:27 – Step 6 || Create a Character Bible
10:42 – Step 7 || Outline the Story Events
12:15 – Step 8 || Make a Story Exposition List
13:21 – Step 9 || Expand and Refine the Story Outline
14:00 – Step 10 || Refine the Game’s Core
15:00 – Step 11 || Create a List of Level Ideas
16:29 – Step 12 || Write Your Story
17:35 – Step 13 || Create a Debug Mode
18:40 – Step 14 || Plan the Intro Level
20:40 – Step 15 || Plan the Intro Boss
21:22 – Step 16 || Plan the Intro Cutscene
23:00 – Step 17 || Revise, Then Exit the Pre-Production Phase
Credits:
Special thanks to everyone who stuck with this show and it’s countless changes for two years!
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Nguồn: https://rozanighani.com/
Xem thêm bài viết khác: https://rozanighani.com/game/
i'm just doing a masters and I'll need to do all this pretty soon. Thank you!
Your intro is too akward
I am so fucking happy I found your video
Awesome video. You definitely deserve more subs. well you have at least one more 🙂
This video is incredibly helpful and motivating! And the delivery is engaging!
The game planning in this video is all over the place – I recommend for anyone watching that they order these "suggestions" in a list and decide on task assignment FIRST for example DON'T DO "game design documents" during the last week of making your game: this goes for the video maker as well – keep your ideas structured don't just tap on important things that need doing during the first week at the end of your video like this: seriously, if I planned anything out like this my game would need redesigning before I even managed to finish.
thanks for telling me about the screenplay and the character description. it will help out alot
Really great video. Thanks
Seems daunting to be honest. Maybe it's just me
Toilets ideas are the best
I have 0 skill and 0 experience, but this made me feel pretty optimistic.
i just want to make a fighting game that doesn't need story.
Great video, looking forward to more of these!
I have about 6 years available of time… so yeah.
So your the one who harassed a certain animator on tumbfag?
Yeah honestly just-
S T O P
Wow, as someone who is going through exactly this right now, this was an amazing video to find. Awesome work man.
this is a nice video
plan level in minecraft xd
Hesoos. Your voice surprised me. That was loud.
So I took your advice. Since we've last spoken, I've begun creating my first game and it's almost done. All I have to do now is add more flair to it! When it's all done would you be interested in taking a look at it and telling me what you think for my first game?
I love this! I'd like to see a more brief one as well I think. I am trying to make my first game, I know some basic coding and basic aspects of game creation and story creation. Everyone says just to build something basic for your first game, mainly to ACTUALLY FINISH BUILDING A GAME. However this seems dry to me. I want to build some kind of RPG that interests me enough to keep going through with it, yet don't want to work on something that I can't finish :/
That was fucking great.
Good info, but damn dude, your voice puts me to sleep, so monotone.
Nice video!